Struct ActorConfig
pub struct ActorConfig {
pub name: String,
pub queue_capacity: u32,
pub restart_policy: RestartPolicy,
pub heartbeat_interval: Duration,
pub heartbeat_timeout: Duration,
pub initial_state: Option<Vec<u8>>,
}Expand description
Configuration for creating a new GPU actor.
Fields§
§name: StringHuman-readable name for the actor.
queue_capacity: u32Message queue capacity for this actor.
restart_policy: RestartPolicyRestart policy if the actor fails.
heartbeat_interval: DurationHeartbeat interval — supervisor checks liveness at this rate.
heartbeat_timeout: DurationHeartbeat timeout — actor is considered failed if no heartbeat for this long.
initial_state: Option<Vec<u8>>Initial state data to copy into the actor’s shared memory.
Implementations§
§impl ActorConfig
impl ActorConfig
pub fn named(name: impl Into<String>) -> ActorConfig
pub fn named(name: impl Into<String>) -> ActorConfig
Create a config with a name.
pub fn with_restart_policy(self, policy: RestartPolicy) -> ActorConfig
pub fn with_restart_policy(self, policy: RestartPolicy) -> ActorConfig
Set the restart policy.
pub fn with_heartbeat(
self,
interval: Duration,
timeout: Duration,
) -> ActorConfig
pub fn with_heartbeat( self, interval: Duration, timeout: Duration, ) -> ActorConfig
Set heartbeat parameters.
pub fn with_queue_capacity(self, capacity: u32) -> ActorConfig
pub fn with_queue_capacity(self, capacity: u32) -> ActorConfig
Set the queue capacity.
Trait Implementations§
§impl Clone for ActorConfig
impl Clone for ActorConfig
§fn clone(&self) -> ActorConfig
fn clone(&self) -> ActorConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ActorConfig
impl Debug for ActorConfig
§impl Default for ActorConfig
impl Default for ActorConfig
§fn default() -> ActorConfig
fn default() -> ActorConfig
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ActorConfig
impl RefUnwindSafe for ActorConfig
impl Send for ActorConfig
impl Sync for ActorConfig
impl Unpin for ActorConfig
impl UnwindSafe for ActorConfig
Blanket Implementations§
§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
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_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<F, W, T, D> Deserialize<With<T, W>, D> for F
impl<F, W, T, D> Deserialize<With<T, W>, D> for F
§fn deserialize(
&self,
deserializer: &mut D,
) -> Result<With<T, W>, <D as Fallible>::Error>
fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>
Deserializes using the given deserializer
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impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
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fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Gets the layout of the type.