Struct WorkItem
#[repr(C)]pub struct WorkItem {
pub message_id: u64,
pub actor_id: u32,
pub priority: u32,
}Expand description
Work item for the scheduler.
Represents a unit of work that can be assigned to any actor (thread block). The scheduler warp uses these to track pending work in the global work queue.
Layout (16 bytes): message_id (8) + actor_id (4) + priority (4). Fields ordered largest-first to avoid padding.
Fields§
§message_id: u64Unique message identifier for tracking.
actor_id: u32Actor ID that owns (or should process) this work item.
priority: u32Priority level (0 = lowest). Used by Priority strategy.
Implementations§
Trait Implementations§
impl Copy for WorkItem
Auto Trait Implementations§
impl Freeze for WorkItem
impl RefUnwindSafe for WorkItem
impl Send for WorkItem
impl Sync for WorkItem
impl Unpin for WorkItem
impl UnwindSafe for WorkItem
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§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
§type ArchivedMetadata = ()
type ArchivedMetadata = ()
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_: &<T as ArchivePointee>::ArchivedMetadata,
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T: ?Sized,
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&self,
deserializer: &mut D,
) -> Result<With<T, W>, <D as Fallible>::Error>
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Deserializes using the given deserializer
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Converts
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Converts self into a Right variant of Either<Self, Self>
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§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Gets the layout of the type.