Ring Kernels Documentation Ring Kernels are a revolutionary programming model enabling persistent GPU-resident computation with actor-style message passing. This section provides comprehensive documentation for developing, deploying, and optimizing Ring Kernel applications. Getting Started Document Description Overview Introduction to Ring Kernels and their benefits Architecture System architecture and design principles Migration Guide Migrating to the unified Ring Kernel system Core Concepts Document Description Telemetry Real-time GPU health monitoring with <1us latency Messaging & Telemetry Message queue integration and telemetry patterns MemoryPack Format Binary serialization format for GPU messages Compilation Pipeline How Ring Kernels are compiled for GPU execution Synchronization & Coordination Document Description Barriers Thread-block, grid, and warp barrier synchronization Memory Ordering Causal consistency and memory fence operations Phase 3: Coordination Multi-kernel coordination primitives Phase 4: Temporal Causality Hybrid Logical Clocks and advanced coordination Health Monitoring GPU health and failure detection Advanced Topics Document Description Advanced Programming Complex patterns and production deployment Examples Document Description VectorAdd Example Complete reference implementation PageRank Example Distributed actor implementation of PageRank Quick Reference Key Features: Zero kernel launch overhead after initial launch Actor-style message passing on GPU Sub-microsecond telemetry polling Cross-kernel coordination Hybrid Logical Clock support Supported Backends: CUDA (CC 5.0+) Metal (Apple Silicon) OpenCL 1.2+ CPU (fallback) Ring Kernels v0.5.0 - Production Ready